Exhibition of Irina Egorova |
Rabottini's Ristorante Invite You to an Exhibition of Watercolours by Artist Irina Egorova. Opening Saturday 21/08/2010 6.30pm.
For more information please see http://www.qldruscentre.com/reklama/invitation_Irina Egorova.pdf
I graduated from the Pedagogical University in Moscow and received my Art Teacher High Degree.
Following my graduation I was privileged in developing young minds to develop their cognitive, social, language and motor skills. In turn they taught me to play computer games:)
In 1993 I illustrated the book "Mummy-Troll" by T. Yansson.
I have never stopped painting, my favorite medium being watercolors.
I had passed through the Art Committee and in 1996 I became the member of the International Art Union.
I participated in a lot of exhibitions in Moscow and provided my works for exhibitions in other countries including Spain, USA, Great Britain, Russia, Germany, France and Egypt. My watercolors are in private collections in these countries and many more.
In 1995 I was awarded the title of Laureate of the Art Exhibition organized by Italian company Maimery and Moscow government for the oil painting "The Rain".
I like to study, to play computer games and to create something new.
In 1995 I had entered AUTODESK MULTIMEDIA TRAINING CENTRE in Moscow and completed a course in 3d modeling, simulation and animation with Autodesk 3D, 2D paint graphics and animation. The programs we used included Autodesk Animator and Autodesk Animator Pro.
While still in Russia, I worked on different game projects including: Archipelago, Sea Dogs and OverDrive, for the companies : AKELLA, NMG and BUKA.
While working on these projects I completed courses in Maya and was certified by Alias/ Wavefront.
In July 2000 I was invited by Auran to become a part of Auran's team in the project "Excalibur", so I arrived Australia.
I was in role of 3dArtist in two Auran's projects - "Excalibur" and "Trainz".
From 2003 until April of 2010 I was employed with Krome Studios as Senior Artist. My role was to design concept art for next generation console games, create logos, UI, model environment, props and characters.